In this tutorial i show you my workflow to very quickly create a Unity level using 3D models created in Magicavoxel.
This workflow can be used to quickly create all type of levels.
It's perfect for a GameJam for exemple.
I am a Blender beginner and a huge Brawl Stars fan so my exercise of the moment is to re-create the Brawl Stars weapons in Blender.
The part2 is also available on my Youtube Channel
Minigame i made for the Weekly Game Jam 102
The theme of the Game Jam was "One Big Boss".
Made with Unity, Magicavoxel and Blender in nearly 10 hours of work.
This was a lot of fun !
Made with Magicavoxel and Unity.
A little remix of the Chrome offline T-Rex minigame.
I am just missing the Pterosaurs ^^ I will probably add them in another live video.
Awesome lofi music by Lakey Inspired
5 animated Voxel animals has been accepted and is now avalable for free on the Unity Asset Store :
I am so happy it has been accepted ^^.
Will do more of them in the future
Quick tutorial to show you how to animate Magicavoxel models and characters in Unity using only Unity animator.
To do so i only use 3 free softwares : Magicavoxel, Blender and Unity.
It's a quick way to tests animations and prototyping in Unity using easy to make voxel models.
The Playercontroller script can be find on this page : playercontroller.html
A very simple voxel character. The scene is using the Magicavoxel lights options. Very easy to reproduce for beginners.
Small game project I am currently working on. A little adventure on an island in the third person. With a thread and a bit of story-telling. I'm working on Unity and the game is going well. For the moment the whole story is in French but I would like to translate it into English later.
My submission for the WeeklyGameJam 72 The theme was "Finish Line"
This is the incredible story of Mike the hot-dog vendor who try to protect his new friend, the "finish line".
The Itch.io page : https://renar.itch.io/finish-line
Minigame submission for the French Game Jam #6